Hot Wheels Xtreme Overdrive
A casual racing game for all ages, developed to be played on AirConsole using mobile phones as controllers, with support for up to 4 players.
For this project, I was involved from the initial concept and submission of the proposal for the public competition through to the game’s release and final updates.
This was a shorter, rapid-development project, in which I oversaw several phases of development:
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Initial pitch and selling the idea to the client, as well as discussions and meetings to develop the final proposal.
- I work on the vehicle controls and camera controller to ensure an optimal experience.
- Supervision of the Game Design team members regarding the vehicle’s gameplay feel and the construction of the various tracks available in the game.
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Development of the Game Design Document to communicate the project’s requirements and the development of the various systems to the rest of the team.
- Design of the game's various game modes and unlockable content, as well as vehicle stats and customization options.
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Working closely with the Layout team to bring the various scenarios to life within the tight development deadlines.