Rabbit Jump

Rabbit Jump is a mobile game created in March 2018 and uploaded to Google Play. It’s a platform game created with Unity 3D while I was studying at University.

Gameplay of Rabbit Jump

Synopsis

“Help the white rabbit finding his crashed spaceship jumping on roofs through the big city with neon lights. Who knows, maybe he’ll make one of your dreams come true. Second part of the Rabbit Moon series.”

How was made?

This game was made with Unity 3D and PhotoshopAlex Barat expressly composed some themes for this game.

Idea

The idea was born from its predecessor, Rabbit Dream, the first game I created using Unity 3D. The idea with this one was to expand the story, the mechanics and continue learning how the game engine works.

Goals

  • Understand how Unity 3D works.
  • Expand my knowledge in C#.
  • Understand and master 2D physics in Unity 3D.
  • Create a platform game with a complete narrative.
  • Create three different levels with an appropriate learning curve and difficulty, adding elements in each level.
  • Make an active game, dynamic, where the player has to interact a lot.

Things to improve

  • The game is too difficult in some parts.

References

Image from Sailor Moon anime.
The character and aesthetic are references to Sailor Moon
Image from Chobits
The game aesthetic is similar to Chobits

Yeray Toledano – Game Designer

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